The rich do not recommend to bring the poor to the extreme
Psychologists have found that people have different opinions of the injustice events happening to good and bad people. In most cases, people tend to help those who have suffered unjustly — but assistance will be small and not too burdensome help. Real chance that will punish unjustly profited, much less — but the punishment can be much more serious.
Researchers from the University Carnegie Mellon in the United States published in the pages of PLoS ONE article, which described a series of experiments with participation of volunteers. The experiments took place online and was a variation on the popular (among whose psychological experiments on people) game where one party receives a certain amount of money and divides it in varying proportions at its discretion. Then the second can either accept the decision of the first and proposed to take or refuse: in this case, no one gets money at all.
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Strategy games can be different, but most tend to believe honest dividing equally. In a new series of experiments subjects watched the game two players, which could be as “honest” and “greedy” last took everything; and “fair” and “greedy” actually were bots, programmed to random selection of one of the roles.
At the end of the game, as there is a “random event” or “good player” wrote off half of the winnings ($25 50), or “greedy” and even received a bonus in the same 25 dollars (and he was on hand 125): subjects were informed that the decision about withdrawal or bonus credit is taken randomly, so the same fate could wait, and other “player”.
Volunteers can spend part of your pyatidesyatimetrovoy of the fee for participation in the experiment to compensate the injured party for its losses (in the ratio 1 to 1) — or use the same money to punish “greedy.”
In the latter case, for every dollar spent with a dishonest observer of the player is debited four times a large amount, it is possible with significant ($32 out of the 50 paid to the participant) costs to keep “the greedy man” with no money at all.
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In a situation when “good player” suffered losses in fair play, participants in experiments may be more likely to allocated a small amount of compensation — but for foul play selection was very different.
“Cormorants” was punished not very often (less than half of the cases, while the “victims” were paid approximately ¾ games), but once the volunteer started to act, Chrissie all the winnings yourself lost a big part of unjustly acquired — the average cost of justice exceeds $ 20 (the penalty, respectively, were more than 80).